- Rarity: M
- #: 138
- Creature Type or Sub Type: Creature — Beast
- P: 6
- T: 6
-
Rules Text Contains: Hexproof
You can't cast noncreature spells.
2: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.